Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgGL / cgGLCreateBuffer

Name

cgGLCreateBuffer - create an OpenGL buffer object

Synopsis

#include <Cg/cgGL.h>

CGbuffer cgGLCreateBuffer( CGcontext context,
                           int size,
                           const void *data,
                           GLenum bufferUsage );

Parameters

context
The context to which the new buffer will be added.
size
The length in bytes of the buffer to create.
data
The inital data to be copied into the buffer. NULL will fill the buffer with zero.
bufferUsage
One of the usage flags specified as valid for glBufferData.

Return Values

Returns a CGbuffer handle on success.

Returns NULL if any error occurs.

Description

cgGLCreateBuffer creates an OpenGL buffer object.

Examples

CGbuffer myBuffer = cgGLCreateBuffer( myCgContext, sizeof( float ) * 16,
                                      myData, GL_STATIC_DRAW );

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

CG_MEMORY_ALLOC_ERROR is generated if a buffer couldn't be created.

History

cgGLCreateBuffer was introduced in Cg 2.0.

See Also

cgCreateBuffer, cgGLCreateBufferFromObject, cgGLGetBufferObject


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cgGLBindProgram
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cgGLCreateBuffer
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