Name
cgGLSetMatrixParameterArray - set the value of an array matrix parameter
Synopsis
#include <Cg/cgGL.h>
/* TYPE is float or double */
void cgGLSetMatrixParameterArray{fd}{rc}( CGparameter param,
long offset,
long nelements,
const TYPE * v );
Parameters
- param
-
The matrix array parameter that will be set.
- offset
-
An offset into the array parameter at which to start setting elements.
A value of 0 will begin at the first element of the array.
- nelements
-
The number of elements to set. A value of 0 will default to the
total number of elements in the array minus the value of offset.
- v
-
The array of values to which to set the parameter. This must be a contiguous
set of values with size nelements times the number of elements in the matrix.
Return Values
None.
Description
The cgGLSetMatrixParameterArray functions set the
value of a scalar or vector array parameter.
There are versions of the function that take either float or
double values signified by f or d in the function name.
There are versions of the function that assume the array of values are
laid out in either row or column order
signified by r or c in the function name respectively.
Examples
to-be-written
Errors
CG_INVALID_PROFILE_ERROR is generated if param's profile is not
a supported OpenGL profile.
CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.
CG_NOT_MATRIX_PARAM_ERROR is generated if the elements of param are
not matrix parameters.
CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements
is outside the bounds of param.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to
set for any other reason.
History
The cgGLSetMatrixParameterArray functions were introduced in Cg 1.1.
See Also
cgGLSetMatrixParameter,
cgGLGetMatrixParameterArray
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