Name
cgGLGetContextOptimalOptions - get the best set of compiler options for a profile
Synopsis
#include <Cg/cgGL.h>
char const ** cgGLGetContextOptimalOptions( CGcontext context, CGprofile profile );
Parameters
- contest
-
The context scope for profile-specific options.
- profile
-
The profile whose optimal arguments are requested.
Return Values
Returns a null-terminated array of strings representing the optimal set of
compiler options for profile in context.
Returns NULL if profile isn't supported by the current driver or GPU.
Description
cgGLGetContextOptimalOptions returns the best set of compiler options for a
given profile on the current driver and GPU. Note that different driver/GPU
combinations might return different sets of options for the same profile value.
The elements of the returned array are meant to be used as part of the
args parameter to cgCreateProgram or
cgCreateProgramFromFile.
The strings returned for each value of profile remain valid until
the next time cgGLGetContextOptimalOptions is called with the same
values of context and profile.
The application does not need to destroy the returned strings.
Note: cgGLGetContextOptimalOptions replaces cgGLGetOptimalOptions.
Examples
char const ** ppOptions = cgGLGetContextOptimalOptions(context, vertProfile);
if (ppOptions && *ppOptions) {
while (*ppOptions) {
printf("%s\n", *ppOptions);
ppOptions++;
}
}
const char* vertOptions[] = { myCustomArgs,
ppOptions,
NULL };
CGprogram myVS = cgCreateProgramFromFile( context,
CG_SOURCE,
"vshader.cg",
vertProfile,
"VertexShader",
vertOptions);
Errors
CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not
a valid context.
History
cgGLGetContextOptimalOptions was introduced in Cg 3.1.
See Also
cgGLSetContextOptimalOptions,
cgGLGetLatestProfile,
cgCreateProgram,
cgCreateProgramFromFile
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