Name
cgGLSetMatrixParameter - set the value of a matrix parameter
Synopsis
#include <Cg/cgGL.h>
/* TYPE is float or double */
void cgGLSetMatrixParameter{fd}{rc}( CGparameter param,
const TYPE * matrix );
Parameters
- param
-
The matrix parameter that will be set.
- matrix
-
An array of values used to set the matrix parameter. The array must be the
number of rows times the number of columns in size.
Return Values
None.
Description
The cgGLSetMatrixParameter functions set the value of a matrix parameter.
There are versions of the function that take either float or
double values signified by f or d in the function name.
There are versions of the function that assume the array of values are
laid out in either row or column order
signified by r or c in the function name respectively.
The cgGLSetMatrixParameter functions may only be called
with uniform parameters.
Examples
to-be-written
Errors
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
CG_INVALID_PROFILE_ERROR is generated if param's profile is not
a supported OpenGL profile.
CG_NOT_MATRIX_PARAM_ERROR is generated if param is not a matrix parameter.
CG_INVALID_POINTER_ERROR is generated if matrix is NULL.
CG_INVALID_PARAMETER_ERROR is generated if the operation fails for any other reason.
History
The cgGLSetMatrixParameter functions were introduced in Cg 1.1.
See Also
cgGLGetMatrixParameter,
cgGLSetMatrixParameterArray,
cgGLSetParameter
|