Name
cgGLSetParameter2dv - set the values of a scalar or vector parameter
Synopsis
#include <Cg/cgGL.h>
void cgGLSetParameter2dv( CGparameter param,
const double * v );
Parameters
- param
-
The parameter that will be set.
- v
-
Array of values used to set param.
Return Values
None.
Description
cgGLSetParameter2dv sets the values of a scalar or vector parameter
from the given array of values.
If more values are passed in than the parameter requires, the extra values
will be ignored.
cgGLSetParameter2dv may be called with either uniform or varying
parameters. When called with a varying parameter, the appropriate
immediate mode OpenGL entry point will be called. However, the
cgGLGetParameter functions only work with uniform
parameters.
Examples
double v[] = {1.0, 2.0};
cgGLSetParameter2dv(param, &v);
Errors
CG_INVALID_PROFILE_ERROR is generated if param's profile is not
a supported OpenGL profile.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to
set for any other reason.
History
cgGLSetParameter2dv was introduced in Cg 1.1.
See Also
cgGLGetParameter,
cgGLSetParameterArray,
cgGLSetMatrixParameter,
cgGLSetMatrixParameterArray,
cgGLSetTextureParameter,
cgGLBindProgram
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