Name
cgSetTextureStateAssignment - sets a state assignment to a texture effect parameter
Synopsis
#include <Cg/cg.h>
CGbool cgSetTextureStateAssignment( CGstateassignment sa,
CGparameter param );
Parameters
- sa
-
A state assignment of type CG_TEXTURE.
- param
-
An effect parameter of type CG_TEXTURE.
Return Values
Returns CG_TRUE if it succeeds in setting the state assignment.
Returns CG_FALSE otherwise.
Description
cgSetTextureStateAssignment sets the value of a state assignment of texture type
to an effect parameter of type CG_TEXTURE.
Examples
CGparameter effectParam = cgCreateEffectParameter(effect,
"normalizeCube",
CG_SAMPLERCUBE);
CGstate state = cgGetNamedSamplerState(context, "Texture");
CGstateassignment sa = cgCreateSamplerStateAssignment(effectParam, state);
CGbool ok = cgSetTextureStateAssignment(sa, value);
Errors
CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR is generated if sa is not a valid state assignment.
CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR is generated if sa is not a state assignment of texture type.
CG_ARRAY_SIZE_MISMATCH_ERROR is generated if sa is an array and not a scalar.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
History
cgSetTextureStateAssignment was introduced in Cg 1.5.
See Also
cgGetTextureStateAssignmentValue,
cgSetSamplerStateAssignment,
cgSetBoolArrayStateAssignment,
cgSetBoolStateAssignment,
cgSetFloatArrayStateAssignment,
cgSetFloatStateAssignment,
cgSetIntArrayStateAssignment,
cgSetIntStateAssignment,
cgSetProgramStateAssignment,
cgSetStringStateAssignment
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