Name
cgSetParameter4d - set the value of scalar and vector parameters
Synopsis
#include <Cg/cg.h>
void cgSetParameter4d( CGparameter param,
double x,
double y,
double z,
double w );
Parameters
- param
-
The parameter that will be set.
- x, y, z, w
-
The values used to set param.
Return Values
None.
Description
cgSetParameter4d sets the value of a given scalar or vector parameter.
If more values are passed in than param requires, the extra values will
be ignored.
Once cgSetParameter4d has been used to set a parameter, the values
may be retrieved from the parameter using the CG_CURRENT
enumerant with cgGetParameterValues.
If an API-dependant layer of the Cg runtime (e.g. cgGL) is used, these
entry points may end up making API (e.g. OpenGL) calls.
Examples
to-be-written
Errors
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
CG_INVALID_PARAMETER_ERROR is generated if param is a varying input
to a fragment program.
History
cgSetParameter4d was introduced in Cg 1.2.
See Also
cgGetParameterValue,
cgGetParameterValues
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