Name
cgSetProgramBuffer - set a buffer for a program
Synopsis
#include <Cg/cg.h>
void cgSetProgramBuffer( CGprogram program,
int bufferIndex,
CGbuffer buffer );
Parameters
- program
-
The program for which the buffer will be set.
- bufferIndex
-
The buffer index of program to which buffer will be bound.
- buffer
-
The buffer to be bound.
Return Values
None.
Description
cgSetProgramBuffer sets the buffer for a given buffer index of a program. A
NULL buffer handle means the given buffer index should not be bound to a buffer.
bufferIndex must be non-negative and within the program's range of buffer
indices. For OpenGL programs, bufferIndex can be 0 to 11. For Direct3D10
programs, bufferIndex can be 0 to 15.
When the next program bind operation occurs, each buffer index which is set to a
valid buffer handle is bound (along with the program) for use by the 3D API. No
buffer bind operation occurs for buffer indices bound to a NULL buffer handle.
Examples
cgSetProgramBuffer( myProgram, 2, myBuffer );
Errors
CG_INVALID_PROGRAM_HANDLE_ERROR is generated if program
is not a valid program handle.
CG_INVALID_BUFFER_HANDLE_ERROR is generated if buffer is not a valid buffer.
CG_BUFFER_INDEX_OUT_OF_RANGE_ERROR is generated if bufferIndex is not within
the valid range of buffer indices for program.
History
cgSetProgramBuffer was introduced in Cg 2.0.
See Also
cgCreateBuffer,
cgGetProgramBuffer,
cgGLBindProgram,
cgD3D9BindProgram
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