Name
cgSetSamplerStateAssignment - sets a state assignment to a sampler effect parameter.
Synopsis
#include <Cg/cg.h>
CGbool cgSetSamplerStateAssignment( CGstateassignment sa,
CGparameter param );
Parameters
- sa
-
A state assignment of a sampler type (one of CG_SAMPLER1D,
CG_SAMPLER2D, CG_SAMPLER3D, CG_SAMPLERCUBE, or CG_SAMPLERRECT).
- param
-
An effect parameter of a sampler type.
Return Values
Returns CG_TRUE if it succeeds in setting the state assignment.
Returns CG_FALSE otherwise.
Description
cgSetSamplerStateAssignment sets a state assignment of a sampler type
to an effect parameter of the same sampler type.
Examples
CGparameter effectParam = cgCreateEffectParameter(effect,
"normalizeCube",
CG_SAMPLERCUBE);
CGstate state = cgGetNamedSamplerState(context, "TextureCubeMap");
CGstateassignment sa = cgCreateStateAssignment(technique, state);
CGbool ok = cgSetSamplerStateAssignment(sa, effectParam);
Errors
CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR is generated if sa is not a valid state assignment.
CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR is generated if sa is not
a state assignment of a sampler type.
CG_ARRAY_SIZE_MISMATCH_ERROR is generated if sa is an array and not a scalar.
CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.
History
cgSetSamplerStateAssignment was introduced in Cg 1.5.
See Also
cgGetSamplerStateAssignmentValue,
cgSetTextureStateAssignment,
cgSetBoolArrayStateAssignment,
cgSetBoolStateAssignment,
cgSetFloatArrayStateAssignment,
cgSetFloatStateAssignment,
cgSetIntArrayStateAssignment,
cgSetIntStateAssignment,
cgSetProgramStateAssignment,
cgSetStringStateAssignment
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