Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D10 / cgD3D10IsProfileSupported

Name

cgD3D10IsProfileSupported - determine if a profile is supported by cgD3D10

Synopsis

#include <Cg/cgD3D10.h>

CGbool cgD3D10IsProfileSupported( CGprofile profile );

Parameters

profile
The profile which will be checked for support.

Return Values

Returns CG_TRUE if profile is supported by the cgD3D10 library.

Returns CG_FALSE otherwise.

However if cgD3D10SetDevice has not been called to register a ID3D10Device device yet, this routine returns CG_TRUE for all valid D3D10 profiles.

Description

cgD3D10IsProfileSupported returns CG_TRUE if the profile indicated by profile is supported by the cgD3D10 library.

Examples

// assuming the program requires Shader Model 3.0 ...

if ((!cgD3D10IsProfileSupported(CG_PROFILE_VS_3_0)) ||
    (!cgD3D10IsProfileSupported(CG_PROFILE_PS_3_0))) {
  fprintf(stderr, "Sorry, required profiles not supported on this system.\n");
  exit(1);
}

Errors

None.

History

cgD3D10IsProfileSupported was introduced in Cg 2.1.

See Also

cgD3D10GetLatestPixelProfile, cgD3D10GetLatestVertexProfile


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Cg Runtime CgD3D10

cgD3D10BindProgram
cgD3D10CreateBufferFromObject
cgD3D10CreateBuffer
cgD3D10GetBufferByIndex
cgD3D10GetBufferObject
cgD3D10GetCompiledProgram
cgD3D10GetDevice
cgD3D10GetIASignatureByPass
cgD3D10GetLastError
cgD3D10GetLatestGeometryProfile
cgD3D10GetLatestPixelProfile
cgD3D10GetLatestVertexProfile
cgD3D10GetManageTextureParameters
cgD3D10GetOptimalOptions
cgD3D10GetProgramErrors
cgD3D10IsProfileSupported
cgD3D10IsProgramLoaded
cgD3D10LoadProgram
cgD3D10RegisterStates
cgD3D10SetDevice
cgD3D10SetManageTextureParameters
cgD3D10SetSamplerStateParameter
cgD3D10SetTextureParameter
cgD3D10SetTextureSamplerStateParameter
cgD3D10TranslateCGerror
cgD3D10TranslateHRESULT
cgD3D10TypeToSize
cgD3D10UnbindProgram
cgD3D10UnloadProgram