Name
cgD3D9IsProfileSupported - determine if a profile is supported by cgD3D9
Synopsis
#include <Cg/cgD3D9.h>
CGbool cgD3D9IsProfileSupported( CGprofile profile );
Parameters
- profile
-
The profile which will be checked for support.
Return Values
Returns CG_TRUE if profile is supported by the cgD3D9 library.
Returns CG_FALSE otherwise.
However if cgD3D9SetDevice has not been called to register a
IDirect3DDevice9 device yet, this routine returns CG_TRUE for all
valid D3D9 profiles.
Description
cgD3D9IsProfileSupported returns CG_TRUE if the profile indicated by profile
is supported by the cgD3D9 library.
Examples
// assuming the program requires Shader Model 3.0 ...
if ((!cgD3D9IsProfileSupported(CG_PROFILE_VS_3_0)) ||
(!cgD3D9IsProfileSupported(CG_PROFILE_PS_3_0))) {
fprintf(stderr, "Sorry, required profiles not supported on this system.\n");
exit(1);
}
Errors
None.
History
cgD3D9IsProfileSupported was introduced in Cg 1.5.
See Also
cgD3D9GetLatestPixelProfile,
cgD3D9GetLatestVertexProfile
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