Name
cgD3D11GetProgramErrors - Gets a list of errors returned from Direct3D if the
program did not load.
Synopsis
#include <Cg/cgD3D11.h>
ID3D10Blob * cgD3D11GetProgramErrors( CGprogram program );
Parameters
- program
-
The program handle after a call to cgD3D11LoadProgram has been made.
Return Values
Returns a pointer to a ID3DBlob object containing a list of errors if the
program did not load.
Returns NULL if the program was loaded.
Description
cgD3D11GetProgramErrors allows the user to get back the compiled shader from Direct3D
once cgD3D11LoadProgram has been called.
Examples
CGprogram myCgProgram = cgCreateProgram( ... );
cgD3D11LoadProgram( myCgProgram, 0 );
ID3DBlob * err = cgD3D11GetProgramErrors( myCgProgram );
Errors
CG_INVALID_PROGRAM_HANDLE_ERROR is generated if the program is invalid;
History
cgD3D11GetProgramErrors was introduced in Cg 3.0.
See Also
cgD3D11LoadProgram
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