Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D11 / cgD3D11BindProgram

Name

cgD3D11BindProgram - activate a program with D3D

Synopsis

#include <Cg/cgD3D11.h>

HRESULT cgD3D11BindProgram( CGprogram program );

Parameters

program
The program to activate with D3D.

Return Values

Returns D3D_OK if the function succeeds.

Returns the D3D failure code if the function fails due to a D3D call.

Description

cgD3D11BindProgram activates a program with D3D. The program is activated using ID3D11DeviceContext::VSSetShader or ID3D11DeviceContext::PSSetShader depending on the program's profile type.

D3D allows only one vertex shader and one pixel shader to be active at any given time, so activating a program of a given type implicitly deactivates any other program of a that type.

Examples

// vertexProg and pixelProg are CGprograms initialized elsewhere
// pDevContext is an ID3D11DeviceContext interface intialized elsewhere
...
HRESULT hr = cgD3D11BindProgram(vertexProg);
HRESULT hr2 = cgD3D11BindProgram(pixelProg);

Errors

E_FAIL is returned if program was not loaded with the cgD3D11LoadProgram.

E_FAIL is returned if a required D3D device is NULL. This usually occurs when an expanded interface routine is called but a D3D device has not been set with cgD3D11SetDevice.

History

cgD3D11BindProgram was introduced in Cg 3.0.

See Also

cgD3D11LoadProgram, cgD3D11SetTextureParameter


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Cg Runtime CgD3D11

cgD3D11BindProgram
cgD3D11CreateBufferFromObject
cgD3D11CreateBuffer
cgD3D11GetBufferByIndex
cgD3D11GetBufferObject
cgD3D11GetCompiledProgram
cgD3D11GetDevice
cgD3D11GetIASignatureByPass
cgD3D11GetLastError
cgD3D11GetLatestDomainProfile
cgD3D11GetLatestGeometryProfile
cgD3D11GetLatestHullProfile
cgD3D11GetLatestPixelProfile
cgD3D11GetLatestVertexProfile
cgD3D11GetManageTextureParameters
cgD3D11GetOptimalOptions
cgD3D11GetProgramErrors
cgD3D11IsProfileSupported
cgD3D11IsProgramLoaded
cgD3D11LoadProgram
cgD3D11RegisterStates
cgD3D11SetDevice
cgD3D11SetManageTextureParameters
cgD3D11SetSamplerStateParameter
cgD3D11SetTextureParameter
cgD3D11SetTextureSamplerStateParameter
cgD3D11TranslateCGerror
cgD3D11TranslateHRESULT
cgD3D11TypeToSize
cgD3D11UnbindProgram
cgD3D11UnloadProgram