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Developer
Graphics
GPU Computing
NVIDIA ® Application Acceleration Tools
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| Cg 3.1 Toolkit Documentation |
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Name
cg_3_0_0007 - Cg Toolkit 3.0 July 2010
Summary
- OpenGL GPU Program5 profiles
- DirectX11 Shader Model 5 profiles
- Support for tessellation programs for OpenGL and DirectX 11 hardware such as NVIDIA's new Fermi GPU architecture
- Numerous examples for new Direct3D and OpenGL capabilities
- Support for up to 32 texture units
- Unbind routines for D3D programs
- CgFX buffer routines
- Dependent parameter routines for CgFX shader arrays
- Shadow versions of texBLAHproj functions in the hlsl10f profile
- Improved evaluation engine for expressions in CgFX files
- Updated reference manual for new profiles and entry points
Download
- Windows 32/64-bit installer for Windows XP, Vista and Win7.
- Mac OS X ppc/i386/x86_64 dmg for Tiger, Leopard and Snow Leopard.
- Linux 32-bit tgz tarball, rpm for RedHat and deb for Debian and Ubuntu.
- Linux 64-bit tgz tarball, rpm for RedHat and deb for Debian and Ubuntu.
- Solaris 32/64-bit package.
See Also
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2.1.0009, 2.1.0012, 2.1.0016, 2.1.0017
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2.2.0004, 2.2.0006, 2.2.0010, 2.2.0017
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3.0.0007, 3.0.0015, 3.0.0016
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3.1.0010, 3.1.0013
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