End User License Agreement
--------------------------

NVIDIA Software License Agreement and CUDA Supplement to
Software License Agreement.

The CUDA Toolkit End User License Agreement applies to the
NVIDIA CUDA Toolkit, the NVIDIA CUDA Samples, the NVIDIA
Display Driver, NVIDIA Nsight tools (Visual Studio Edition),
and the associated documentation on CUDA APIs, programming
model and development tools. If you do not agree with the
terms and conditions of the license agreement, then do not
download or use the software.

Last updated: January 12, 2025


Preface
-------

The Software License Agreement in Chapter 1 and the Supplement
in Chapter 2 contain license terms and conditions that govern
the use of NVIDIA toolkit. By accepting this agreement, you
agree to comply with all the terms and conditions applicable
to the product(s) included herein.


NVIDIA Driver


Description

This package contains the operating system driver and
fundamental system software components for NVIDIA GPUs.


NVIDIA CUDA Toolkit


Description

The NVIDIA CUDA Toolkit provides command-line and graphical
tools for building, debugging and optimizing the performance
of applications accelerated by NVIDIA GPUs, runtime and math
libraries, and documentation including programming guides,
user manuals, and API references.


Default Install Location of CUDA Toolkit

Windows platform:

%ProgramFiles%\NVIDIA GPU Computing Toolkit\CUDA\v#.#

Linux platform:

/usr/local/cuda-#.#

Mac platform:

/Developer/NVIDIA/CUDA-#.#


NVIDIA CUDA Samples


Description

CUDA Samples are now located in
https://github.com/nvidia/cuda-samples, which includes
instructions for obtaining, building, and running the samples.
They are no longer included in the CUDA toolkit.


NVIDIA Nsight Visual Studio Edition (Windows only)


Description

NVIDIA Nsight Development Platform, Visual Studio Edition is a
development environment integrated into Microsoft Visual
Studio that provides tools for debugging, profiling, analyzing
and optimizing your GPU computing and graphics applications.


Default Install Location of Nsight Visual Studio Edition

Windows platform:

%ProgramFiles(x86)%\NVIDIA Corporation\Nsight Visual Studio Edition #.#


1. License Agreement for NVIDIA Software Development Kits
---------------------------------------------------------


Important Notice—Read before downloading, installing,
copying or using the licensed software:
-------------------------------------------------------

This license agreement, including exhibits attached
("Agreement”) is a legal agreement between you and NVIDIA
Corporation ("NVIDIA") and governs your use of a NVIDIA
software development kit (“SDK”).

Each SDK has its own set of software and materials, but here
is a description of the types of items that may be included in
a SDK: source code, header files, APIs, data sets and assets
(examples include images, textures, models, scenes, videos,
native API input/output files), binary software, sample code,
libraries, utility programs, programming code and
documentation.

This Agreement can be accepted only by an adult of legal age
of majority in the country in which the SDK is used.

If you are entering into this Agreement on behalf of a company
or other legal entity, you represent that you have the legal
authority to bind the entity to this Agreement, in which case
“you” will mean the entity you represent.

If you don’t have the required age or authority to accept
this Agreement, or if you don’t accept all the terms and
conditions of this Agreement, do not download, install or use
the SDK.

You agree to use the SDK only for purposes that are permitted
by (a) this Agreement, and (b) any applicable law, regulation
or generally accepted practices or guidelines in the relevant
jurisdictions.


1.1. License


1.1.1. License Grant

Subject to the terms of this Agreement, NVIDIA hereby grants
you a non-exclusive, non-transferable license, without the
right to sublicense (except as expressly provided in this
Agreement) to:

  1. Install and use the SDK,

  2. Modify and create derivative works of sample source code
    delivered in the SDK, and

  3. Distribute those portions of the SDK that are identified
    in this Agreement as distributable, as incorporated in
    object code format into a software application that meets
    the distribution requirements indicated in this Agreement.


1.1.2. Distribution Requirements

These are the distribution requirements for you to exercise
the distribution grant:

  1. Your application must have material additional
    functionality, beyond the included portions of the SDK.

  2. The distributable portions of the SDK shall only be
    accessed by your application.

  3. The following notice shall be included in modifications
    and derivative works of sample source code distributed:
    “This software contains source code provided by NVIDIA
    Corporation.”

  4. Unless a developer tool is identified in this Agreement
    as distributable, it is delivered for your internal use
    only.

  5. The terms under which you distribute your application
    must be consistent with the terms of this Agreement,
    including (without limitation) terms relating to the
    license grant and license restrictions and protection of
    NVIDIA’s intellectual property rights. Additionally, you
    agree that you will protect the privacy, security and
    legal rights of your application users.

  6. You agree to notify NVIDIA in writing of any known or
    suspected distribution or use of the SDK not in compliance
    with the requirements of this Agreement, and to enforce
    the terms of your agreements with respect to distributed
    SDK.


1.1.3. Authorized Users

You may allow employees and contractors of your entity or of
your subsidiary(ies) to access and use the SDK from your
secure network to perform work on your behalf.

If you are an academic institution you may allow users
enrolled or employed by the academic institution to access and
use the SDK from your secure network.

You are responsible for the compliance with the terms of this
Agreement by your authorized users. If you become aware that
your authorized users didn’t follow the terms of this
Agreement, you agree to take reasonable steps to resolve the
non-compliance and prevent new occurrences.


1.1.4. Pre-Release SDK

The SDK versions identified as alpha, beta, preview or
otherwise as pre-release, may not be fully functional, may
contain errors or design flaws, and may have reduced or
different security, privacy, accessibility, availability, and
reliability standards relative to commercial versions of
NVIDIA software and materials. Use of a pre-release SDK may
result in unexpected results, loss of data, project delays or
other unpredictable damage or loss.

You may use a pre-release SDK at your own risk, understanding
that pre-release SDKs are not intended for use in production
or business-critical systems.

NVIDIA may choose not to make available a commercial version
of any pre-release SDK. NVIDIA may also choose to abandon
development and terminate the availability of a pre-release
SDK at any time without liability.


1.1.5. Updates

NVIDIA may, at its option, make available patches, workarounds
or other updates to this SDK. Unless the updates are provided
with their separate governing terms, they are deemed part of
the SDK licensed to you as provided in this Agreement. You
agree that the form and content of the SDK that NVIDIA
provides may change without prior notice to you. While NVIDIA
generally maintains compatibility between versions, NVIDIA may
in some cases make changes that introduce incompatibilities in
future versions of the SDK.


1.1.6. Components Under Other Licenses

The SDK may come bundled with, or otherwise include or be
distributed with, NVIDIA or third-party components with
separate legal notices or terms as may be described in
proprietary notices accompanying the SDK. If and to the extent
there is a conflict between the terms in this Agreement and
the license terms associated with the component, the license
terms associated with the components control only to the
extent necessary to resolve the conflict.

Subject to the other terms of this Agreement, you may use the
SDK to develop and test applications released under Open
Source Initiative (OSI) approved open source software
licenses.


1.1.7. Reservation of Rights

NVIDIA reserves all rights, title, and interest in and to the
SDK, not expressly granted to you under this Agreement.


1.2. Limitations

The following license limitations apply to your use of the
SDK:

  1. You may not reverse engineer, decompile or disassemble,
    or remove copyright or other proprietary notices from any
    portion of the SDK or copies of the SDK.

  2. Except as expressly provided in this Agreement, you may
    not copy, sell, rent, sublicense, transfer, distribute,
    modify, or create derivative works of any portion of the
    SDK. For clarity, you may not distribute or sublicense the
    SDK as a stand-alone product.

  3. Unless you have an agreement with NVIDIA for this
    purpose, you may not indicate that an application created
    with the SDK is sponsored or endorsed by NVIDIA.

  4. You may not bypass, disable, or circumvent any
    encryption, security, digital rights management or
    authentication mechanism in the SDK.

  5. You may not use the SDK in any manner that would cause it
    to become subject to an open source software license. As
    examples, licenses that require as a condition of use,
    modification, and/or distribution that the SDK be:

      a. Disclosed or distributed in source code form;

      b. Licensed for the purpose of making derivative works;
        or

      c. Redistributable at no charge.

  6.  You acknowledge that the SDK as delivered is not tested
    or certified by NVIDIA for use in connection with the
    design, construction, maintenance, and/or operation of any
    system where the use or failure of such system could
    result in a situation that threatens the safety of human
    life or results in catastrophic damages (each, a "Critical
    Application"). Examples of Critical Applications include
    use in avionics, navigation, autonomous vehicle
    applications, ai solutions for automotive products,
    military, medical, life support or other life critical
    applications. NVIDIA shall not be liable to you or any
    third party, in whole or in part, for any claims or
    damages arising from such uses. You are solely responsible
    for ensuring that any product or service developed with
    the SDK as a whole includes sufficient features to comply
    with all applicable legal and regulatory standards and
    requirements.

  7.  You agree to defend, indemnify and hold harmless NVIDIA
    and its affiliates, and their respective employees,
    contractors, agents, officers and directors, from and
    against any and all claims, damages, obligations, losses,
    liabilities, costs or debt, fines, restitutions and
    expenses (including but not limited to attorney’s fees
    and costs incident to establishing the right of
    indemnification) arising out of or related to products or
    services that use the SDK in or for Critical Applications,
    and for use of the SDK outside of the scope of this
    Agreement or not in compliance with its terms.

  8. You may not reverse engineer, decompile or disassemble
    any portion of the output generated using SDK elements for
    the purpose of translating such output artifacts to target
    a non-NVIDIA platform.


1.3. Ownership

  1.  NVIDIA or its licensors hold all rights, title and
    interest in and to the SDK and its modifications and
    derivative works, including their respective intellectual
    property rights, subject to your rights under Section
    1.3.2. This SDK may include software and materials from
    NVIDIA’s licensors, and these licensors are intended
    third party beneficiaries that may enforce this Agreement
    with respect to their intellectual property rights.

  2.  You hold all rights, title and interest in and to your
    applications and your derivative works of the sample
    source code delivered in the SDK, including their
    respective intellectual property rights, subject to
    NVIDIA’s rights under Section 1.3.1.

  3. You may, but don’t have to, provide to NVIDIA
    suggestions, feature requests or other feedback regarding
    the SDK, including possible enhancements or modifications
    to the SDK. For any feedback that you voluntarily provide,
    you hereby grant NVIDIA and its affiliates a perpetual,
    non-exclusive, worldwide, irrevocable license to use,
    reproduce, modify, license, sublicense (through multiple
    tiers of sublicensees), and distribute (through multiple
    tiers of distributors) it without the payment of any
    royalties or fees to you. NVIDIA will use feedback at its
    choice. NVIDIA is constantly looking for ways to improve
    its products, so you may send feedback to NVIDIA through
    the developer portal at https://developer.nvidia.com.


1.4. No Warranties

THE SDK IS PROVIDED BY NVIDIA “AS IS” AND “WITH ALL
FAULTS.” TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND
ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY KIND
OR NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING,
BUT NOT LIMITED TO, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE, TITLE, NON-INFRINGEMENT, OR THE
ABSENCE OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO
WARRANTY IS MADE ON THE BASIS OF TRADE USAGE, COURSE OF
DEALING OR COURSE OF TRADE.


1.5. Limitation of Liability

TO THE MAXIMUM EXTENT PERMITTED BY LAW, NVIDIA AND ITS
AFFILIATES SHALL NOT BE LIABLE FOR ANY (I) SPECIAL, INCIDENTAL,
PUNITIVE OR CONSEQUENTIAL DAMAGES, OR (II) DAMAGES FOR (A) ANY 
LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, 
OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF 
OR IN CONNECTION WITH THIS AGREEMENT OR THE USE OR PERFORMANCE 
OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED 
UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING 
NEGLIGENCE), PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR 
THEORY OF LIABILITY. IN NO EVENT WILL NVIDIA’S AND ITS AFFILIATES
TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THIS
AGREEMENT EXCEED US$10.00. THE NATURE OF THE LIABILITY OR THE
NUMBER OF CLAIMS OR SUITS SHALL NOT ENLARGE OR EXTEND THIS
LIMIT.

These exclusions and limitations of liability shall apply
regardless if NVIDIA or its affiliates have been advised of
the possibility of such damages, and regardless of whether a
remedy fails its essential purpose. These exclusions and
limitations of liability form an essential basis of the
bargain between the parties, and, absent any of these
exclusions or limitations of liability, the provisions of this
Agreement, including, without limitation, the economic terms,
would be substantially different.


1.6. Termination

  1. This Agreement will continue to apply until terminated by
    either you or NVIDIA as described below.

  2. If you want to terminate this Agreement, you may do so by
    stopping to use the SDK.

  3. NVIDIA may, at any time, terminate this Agreement if:

      a. (i) you fail to comply with any term of this
        Agreement and the non-compliance is not fixed within
        thirty (30) days following notice from NVIDIA (or
        immediately if you violate NVIDIA’s intellectual
        property rights);

      b. (ii) you commence or participate in any legal
        proceeding against NVIDIA with respect to the SDK; or

      c. (iii) NVIDIA decides to no longer provide the SDK in
        a country or, in NVIDIA’s sole discretion, the
        continued use of it is no longer commercially viable.

  4. Upon any termination of this Agreement, you agree to
    promptly discontinue use of the SDK and destroy all copies
    in your possession or control. Your prior distributions in
    accordance with this Agreement are not affected by the
    termination of this Agreement. Upon written request, you
    will certify in writing that you have complied with your
    commitments under this section. Upon any termination of
    this Agreement all provisions survive except for the
    license grant provisions.


1.7. General

If you wish to assign this Agreement or your rights and
obligations, including by merger, consolidation, dissolution
or operation of law, contact NVIDIA to ask for permission. Any
attempted assignment not approved by NVIDIA in writing shall
be void and of no effect. NVIDIA may assign, delegate or
transfer this Agreement and its rights and obligations, and if
to a non-affiliate you will be notified.

You agree to cooperate with NVIDIA and provide reasonably
requested information to verify your compliance with this
Agreement.

This Agreement will be governed in all respects by the laws of
the United States and of the State of Delaware, without regard to the
conflicts of laws principles. The United Nations Convention on
Contracts for the International Sale of Goods is specifically
disclaimed. You agree to all terms of this Agreement in the
English language.

The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute
or claim arising out of this Agreement. Notwithstanding this,
you agree that NVIDIA shall still be allowed to apply for
injunctive remedies or an equivalent type of urgent legal
relief in any jurisdiction.

If any court of competent jurisdiction determines that any
provision of this Agreement is illegal, invalid or
unenforceable, such provision will be construed as limited to
the extent necessary to be consistent with and fully
enforceable under the law and the remaining provisions will
remain in full force and effect. Unless otherwise specified,
remedies are cumulative.

Each party acknowledges and agrees that the other is an
independent contractor in the performance of this Agreement.

The SDK has been developed entirely at private expense and is
“commercial items” consisting of “commercial computer
software” and “commercial computer software
documentation” provided with RESTRICTED RIGHTS. Use,
duplication or disclosure by the U.S. Government or a U.S.
Government subcontractor is subject to the restrictions in
this Agreement pursuant to DFARS 227.7202-3(a) or as set forth
in subparagraphs (c)(1) and (2) of the Commercial Computer
Software - Restricted Rights clause at FAR 52.227-19, as
applicable. Contractor/manufacturer is NVIDIA, 2788 San Tomas
Expressway, Santa Clara, CA 95051.

The SDK is subject to United States export laws and
regulations. You agree that you will not ship, transfer or
export the SDK into any country, or use the SDK in any manner,
prohibited by the United States Bureau of Industry and
Security or economic sanctions regulations administered by the
U.S. Department of Treasury’s Office of Foreign Assets
Control (OFAC), or any applicable export laws, restrictions or
regulations. These laws include restrictions on destinations,
end users and end use. By accepting this Agreement, you
confirm that you are not located in a country currently 
embargoed by the U.S. or otherwise prohibited from receiving 
the SDK under U.S. law.

Any notice delivered by NVIDIA to you under this Agreement
will be delivered via mail, email or fax. You agree that any
notices that NVIDIA sends you electronically will satisfy any
legal communication requirements. Please direct your legal
notices or other correspondence to NVIDIA Corporation, 2788
San Tomas Expressway, Santa Clara, California 95051, United
States of America, Attention: Legal Department.

This Agreement and any exhibits incorporated into this
Agreement constitute the entire agreement of the parties with
respect to the subject matter of this Agreement and supersede
all prior negotiations or documentation exchanged between the
parties relating to this SDK license. Any additional and/or
conflicting terms on documents issued by you are null, void,
and invalid. Any amendment or waiver under this Agreement
shall be in writing and signed by representatives of both
parties.


2. CUDA Toolkit Supplement to Software License Agreement for
NVIDIA Software Development Kits
------------------------------------------------------------

The terms in this supplement govern your use of the NVIDIA
CUDA Toolkit SDK under the terms of your license agreement
(“Agreement”) as modified by this supplement. Capitalized
terms used but not defined below have the meaning assigned to
them in the Agreement.

This supplement is an exhibit to the Agreement and is
incorporated as an integral part of the Agreement. In the
event of conflict between the terms in this supplement and the
terms in the Agreement, the terms in this supplement govern.


2.1. License Scope

The SDK is licensed for you to develop applications only for
use in systems with NVIDIA GPUs.


2.2. Distribution

The portions of the SDK that are distributable under the
Agreement are listed in Attachment A.


2.3. Operating Systems

Those portions of the SDK designed exclusively for use on the
Linux or FreeBSD operating systems, or other operating systems
derived from the source code to these operating systems, may
be copied and redistributed for use in accordance with this
Agreement, provided that the object code files are not
modified in any way (except for unzipping of compressed
files).


2.4. Audio and Video Encoders and Decoders

You acknowledge and agree that it is your sole responsibility
to obtain any additional third-party licenses required to
make, have made, use, have used, sell, import, and offer for
sale your products or services that include or incorporate any
third-party software and content relating to audio and/or
video encoders and decoders from, including but not limited
to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A.,
MPEG-LA, and Coding Technologies. NVIDIA does not grant to you
under this Agreement any necessary patent or other rights with
respect to any audio and/or video encoders and decoders.


2.5. Licensing

If the distribution terms in this Agreement are not suitable
for your organization, or for any questions regarding this
Agreement, please contact NVIDIA at
nvidia-compute-license-questions@nvidia.com.


2.6. Attachment A

The following CUDA Toolkit files may be distributed with
applications developed by you, including certain
variations of these files that have version number or
architecture specific information embedded in the file name -
as an example only, for release version 9.0 of the 64-bit
Windows software, the file cudart64_90.dll is redistributable.

Component

CUDA Runtime

Windows

cudart.dll, cudart_static.lib, cudadevrt.lib

Mac OSX

libcudart.dylib, libcudart_static.a, libcudadevrt.a

Linux

libcudart.so, libcudart_static.a, libcudadevrt.a

Android

libcudart.so, libcudart_static.a, libcudadevrt.a

Component

CUDA FFT Library

Windows

cufft.dll, cufftw.dll, cufft.lib, cufftw.lib

Mac OSX

libcufft.dylib, libcufft_static.a, libcufftw.dylib,
libcufftw_static.a

Linux

libcufft.so, libcufft_static.a, libcufftw.so,
libcufftw_static.a

Android

libcufft.so, libcufft_static.a, libcufftw.so,
libcufftw_static.a

Component

CUDA BLAS Library

Windows

cublas.dll, cublasLt.dll

Mac OSX

libcublas.dylib, libcublasLt.dylib, libcublas_static.a,
libcublasLt_static.a

Linux

libcublas.so, libcublasLt.so, libcublas_static.a,
libcublasLt_static.a

Android

libcublas.so, libcublasLt.so, libcublas_static.a,
libcublasLt_static.a

Component

NVIDIA "Drop-in" BLAS Library

Windows

nvblas.dll

Mac OSX

libnvblas.dylib

Linux

libnvblas.so

Component

CUDA Sparse Matrix Library

Windows

cusparse.dll, cusparse.lib

Mac OSX

libcusparse.dylib, libcusparse_static.a

Linux

libcusparse.so, libcusparse_static.a

Android

libcusparse.so, libcusparse_static.a

Component

CUDA Linear Solver Library

Windows

cusolver.dll, cusolver.lib

Mac OSX

libcusolver.dylib, libcusolver_static.a

Linux

libcusolver.so, libcusolver_static.a

Android

libcusolver.so, libcusolver_static.a

Component

CUDA Random Number Generation Library

Windows

curand.dll, curand.lib

Mac OSX

libcurand.dylib, libcurand_static.a

Linux

libcurand.so, libcurand_static.a

Android

libcurand.so, libcurand_static.a

Component

NVIDIA Performance Primitives Library

Windows

nppc.dll, nppc.lib, nppial.dll, nppial.lib, nppicc.dll,
nppicc.lib, nppicom.dll, nppicom.lib, nppidei.dll,
nppidei.lib, nppif.dll, nppif.lib, nppig.dll, nppig.lib,
nppim.dll, nppim.lib, nppist.dll, nppist.lib, nppisu.dll,
nppisu.lib, nppitc.dll, nppitc.lib, npps.dll, npps.lib

Mac OSX

libnppc.dylib, libnppc_static.a, libnppial.dylib,
libnppial_static.a, libnppicc.dylib, libnppicc_static.a,
libnppicom.dylib, libnppicom_static.a, libnppidei.dylib,
libnppidei_static.a, libnppif.dylib, libnppif_static.a,
libnppig.dylib, libnppig_static.a, libnppim.dylib,
libnppisu_static.a, libnppitc.dylib, libnppitc_static.a,
libnpps.dylib, libnpps_static.a

Linux

libnppc.so, libnppc_static.a, libnppial.so,
libnppial_static.a, libnppicc.so, libnppicc_static.a,
libnppicom.so, libnppicom_static.a, libnppidei.so,
libnppidei_static.a, libnppif.so, libnppif_static.a
libnppig.so, libnppig_static.a, libnppim.so,
libnppim_static.a, libnppist.so, libnppist_static.a,
libnppisu.so, libnppisu_static.a, libnppitc.so
libnppitc_static.a, libnpps.so, libnpps_static.a

Android

libnppc.so, libnppc_static.a, libnppial.so,
libnppial_static.a, libnppicc.so, libnppicc_static.a,
libnppicom.so, libnppicom_static.a, libnppidei.so,
libnppidei_static.a, libnppif.so, libnppif_static.a
libnppig.so, libnppig_static.a, libnppim.so,
libnppim_static.a, libnppist.so, libnppist_static.a,
libnppisu.so, libnppisu_static.a, libnppitc.so
libnppitc_static.a, libnpps.so, libnpps_static.a

Component

NVIDIA JPEG Library

Windows

nvjpeg.lib, nvjpeg.dll

Linux

libnvjpeg.so, libnvjpeg_static.a

Component

Internal common library required for statically linking to
cuBLAS, cuSPARSE, cuFFT, cuRAND, nvJPEG and NPP

Mac OSX

libculibos.a

Linux

libculibos.a

Component

NVIDIA Runtime Compilation Library and Header

All

nvrtc.h

Windows

nvrtc.dll, nvrtc-builtins.dll

Mac OSX

libnvrtc.dylib, libnvrtc-builtins.dylib

Linux

libnvrtc.so, libnvrtc-builtins.so, libnvrtc_static.a, libnvrtx-builtins_static.a

Component

NVIDIA Optimizing Compiler Library

Windows

nvvm.dll

Mac OSX

libnvvm.dylib

Linux

libnvvm.so

Component

NVIDIA JIT Linking Library

Windows

libnvJitLink.dll, libnvJitLink.lib

Linux

libnvJitLink.so, libnvJitLink_static.a

Component

NVIDIA Common Device Math Functions Library

Windows

libdevice.10.bc

Mac OSX

libdevice.10.bc

Linux

libdevice.10.bc

Component

CUDA Occupancy Calculation Header Library

All

cuda_occupancy.h

Component

CUDA Floating Point Type Headers 

All

cuda_fp16.h, cuda_fp16.hpp, cuda_bf16.h, cuda_bf16.hpp, cuda_fp8.h, cuda_fp8.hpp, cuda_fp6.h, cuda_fp6.hpp, cuda_fp4.h, cuda_fp4.hpp

Component

CUDA Headers for Runtime Compilation

All

crt/host_defines.h, cuComplex.h, cuda_awbarrier_helpers.h, cuda_awbarrier_primitives.h, cuda_awbarrier.h, cuda_pipeline_helpers.h, ccuda_pipeline_primitives.h, ccuda_pipeline.h, cuda_runtime_api.h, cuda.h, cuda/std/tuple, cuda/std/type_traits, cuda/std/type_traits, cuda/std/utility, device_types.h, vector_functions.h, vector_types.h

Component

CUDA Profiling Tools Interface (CUPTI) Library

Windows

cupti.dll

Mac OSX

libcupti.dylib

Linux

libcupti.so

Component

NVIDIA Tools Extension Library

Windows

nvToolsExt.dll, nvToolsExt.lib

Mac OSX

libnvToolsExt.dylib

Linux

libnvToolsExt.so

Component

NVIDIA CUDA Driver Libraries

Linux

libcuda.so, libnvidia-ptxjitcompiler.so, libnvptxcompiler_static.a

Component

NVIDIA CUDA File IO Libraries and Header

All

cufile.h

Linux

libcufile.so, libcufile_rdma.so, libcufile_static.a,
libcufile_rdma_static.a

In addition to the rights above, for parties that are
developing software intended solely for use on Jetson
development kits or Jetson modules, and running Linux for
Tegra software, the following shall apply:

  * The SDK may be distributed in its entirety, as provided by
    NVIDIA, and without separation of its components, for you
    and/or your licensees to create software development kits
    for use only on the Jetson platform and running Linux for
    Tegra software.


2.7. Attachment B


Additional Licensing Obligations

The following third party components included in the SOFTWARE
are licensed to Licensee pursuant to the following terms and
conditions:

  1. Licensee's use of the GDB third party component is
    subject to the terms and conditions of GNU GPL v3:

    This product includes copyrighted third-party software licensed
    under the terms of the GNU General Public License v3 ("GPL v3").
    All third-party software packages are copyright by their respective
    authors. GPL v3 terms and conditions are hereby incorporated into
    the Agreement by this reference:     http://www.gnu.org/licenses/gpl.txt

    Consistent with these licensing requirements, the software
    listed below is provided under the terms of the specified
    open source software licenses. To obtain source code for
    software provided under licenses that require
    redistribution of source code, including the GNU General
    Public License (GPL) and GNU Lesser General Public License
    (LGPL), contact oss-requests@nvidia.com. This offer is
    valid for a period of three (3) years from the date of the
    distribution of this product by NVIDIA CORPORATION.

    Component          License
    CUDA-GDB           GPL v3  

  2. Licensee represents and warrants that any and all third
    party licensing and/or royalty payment obligations in
    connection with Licensee's use of the H.264 video codecs
    are solely the responsibility of Licensee.

  3. Licensee's use of the Thrust library is subject to the
    terms and conditions of the Apache License Version 2.0.
    All third-party software packages are copyright by their
    respective authors. Apache License Version 2.0 terms and
    conditions are hereby incorporated into the Agreement by
    this reference.
    http://www.apache.org/licenses/LICENSE-2.0.html

    In addition, Licensee acknowledges the following notice:
    Thrust includes source code from the Boost Iterator,
    Tuple, System, and Random Number libraries.

    Boost Software License - Version 1.0 - August 17th, 2003
    . . . .
    
    Permission is hereby granted, free of charge, to any person or 
    organization obtaining a copy of the software and accompanying 
    documentation covered by this license (the "Software") to use, 
    reproduce, display, distribute, execute, and transmit the Software, 
    and to prepare derivative works of the Software, and to permit 
    third-parties to whom the Software is furnished to do so, all 
    subject to the following:
    
    The copyright notices in the Software and this entire statement, 
    including the above license grant, this restriction and the following 
    disclaimer, must be included in all copies of the Software, in whole 
    or in part, and all derivative works of the Software, unless such 
    copies or derivative works are solely in the form of machine-executable 
    object code generated by a source language processor.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 
    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND 
    NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR 
    ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR 
    OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING 
    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 
    OTHER DEALINGS IN THE SOFTWARE.  

  4. Licensee's use of the LLVM third party component is
    subject to the following terms and conditions:

    ======================================================
    LLVM Release License
    ======================================================
    University of Illinois/NCSA
    Open Source License
    
    Copyright (c) 2003-2010 University of Illinois at Urbana-Champaign.
    All rights reserved.
    
    Developed by:
    
        LLVM Team
    
        University of Illinois at Urbana-Champaign
    
        http://llvm.org
    
    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to 
    deal with the Software without restriction, including without limitation the
    rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 
    sell copies of the Software, and to permit persons to whom the Software is 
    furnished to do so, subject to the following conditions:
    
    *  Redistributions of source code must retain the above copyright notice, 
       this list of conditions and the following disclaimers.
    
    *  Redistributions in binary form must reproduce the above copyright 
       notice, this list of conditions and the following disclaimers in the 
       documentation and/or other materials provided with the distribution.
    
    *  Neither the names of the LLVM Team, University of Illinois at Urbana-
       Champaign, nor the names of its contributors may be used to endorse or
       promote products derived from this Software without specific prior 
       written permission.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL 
    THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 
    OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
    ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
    DEALINGS WITH THE SOFTWARE.  

  5. Licensee's use of the PCRE third party component is
    subject to the following terms and conditions:

    ------------
    PCRE LICENCE
    ------------
    PCRE is a library of functions to support regular expressions whose syntax
    and semantics are as close as possible to those of the Perl 5 language.
    Release 8 of PCRE is distributed under the terms of the "BSD" licence, as
    specified below. The documentation for PCRE, supplied in the "doc" 
    directory, is distributed under the same terms as the software itself. The
    basic library functions are written in C and are freestanding. Also 
    included in the distribution is a set of C++ wrapper functions, and a just-
    in-time compiler that can be used to optimize pattern matching. These are 
    both optional features that can be omitted when the library is built.
    
    THE BASIC LIBRARY FUNCTIONS
    ---------------------------
    Written by:       Philip Hazel
    Email local part: ph10
    Email domain:     cam.ac.uk
    University of Cambridge Computing Service,
    Cambridge, England.
    Copyright (c) 1997-2012 University of Cambridge
    All rights reserved.
    
    PCRE JUST-IN-TIME COMPILATION SUPPORT
    -------------------------------------
    Written by:       Zoltan Herczeg
    Email local part: hzmester
    Emain domain:     freemail.hu
    Copyright(c) 2010-2012 Zoltan Herczeg
    All rights reserved.
    
    STACK-LESS JUST-IN-TIME COMPILER
    --------------------------------
    Written by:       Zoltan Herczeg
    Email local part: hzmester
    Emain domain:     freemail.hu
    Copyright(c) 2009-2012 Zoltan Herczeg
    All rights reserved.
    
    THE C++ WRAPPER FUNCTIONS
    -------------------------
    Contributed by:   Google Inc.
    Copyright (c) 2007-2012, Google Inc.
    All rights reserved.

    THE "BSD" LICENCE
    -----------------
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are met:
    
      * Redistributions of source code must retain the above copyright notice, 
        this list of conditions and the following disclaimer.
    
      * Redistributions in binary form must reproduce the above copyright 
        notice, this list of conditions and the following disclaimer in the 
        documentation and/or other materials provided with the distribution.
    
      * Neither the name of the University of Cambridge nor the name of Google 
        Inc. nor the names of their contributors may be used to endorse or 
        promote products derived from this software without specific prior 
        written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 
    ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 
    INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
    ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
    POSSIBILITY OF SUCH DAMAGE.  

  6. Some of the cuBLAS library routines were written by or
    derived from code written by Vasily Volkov and are subject
    to the Modified Berkeley Software Distribution License as
    follows:

    Copyright (c) 2007-2009, Regents of the University of California
    
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions and the following
          disclaimer in the documentation and/or other materials provided
          with the distribution.
        * Neither the name of the University of California, Berkeley nor
          the names of its contributors may be used to endorse or promote
          products derived from this software without specific prior
          written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
    INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
    SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
    STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
    IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.  

  7. Some of the cuBLAS library routines were written by or
    derived from code written by Davide Barbieri and are
    subject to the Modified Berkeley Software Distribution
    License as follows:

    Copyright (c) 2008-2009 Davide Barbieri @ University of Rome Tor Vergata.
    
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions and the following
          disclaimer in the documentation and/or other materials provided
          with the distribution.
        * The name of the author may not be used to endorse or promote
          products derived from this software without specific prior
          written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
    INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
    SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
    STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
    IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    POSSIBILITY OF SUCH DAMAGE.  

  8. Some of the cuBLAS library routines were derived from
    code developed by the University of Tennessee and are
    subject to the Modified Berkeley Software Distribution
    License as follows:

    Copyright (c) 2010 The University of Tennessee.
    
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions and the following
          disclaimer listed in this license in the documentation and/or
          other materials provided with the distribution.
        * Neither the name of the copyright holders nor the names of its
          contributors may be used to endorse or promote products derived
          from this software without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  

  9. Some of the cuBLAS library routines were written by or
    derived from code written by Jonathan Hogg and are subject
    to the Modified Berkeley Software Distribution License as
    follows:

    Copyright (c) 2012, The Science and Technology Facilities Council (STFC).
    
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions and the following
          disclaimer in the documentation and/or other materials provided
          with the distribution.
        * Neither the name of the STFC nor the names of its contributors
          may be used to endorse or promote products derived from this
          software without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE STFC BE
    LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
    BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
    WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
    OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
    IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  

  10. Some of the cuBLAS library routines were written by or
    derived from code written by Ahmad M. Abdelfattah, David
    Keyes, and Hatem Ltaief, and are subject to the Apache
    License, Version 2.0, as follows:

     -- (C) Copyright 2013 King Abdullah University of Science and Technology
      Authors:
      Ahmad Abdelfattah (ahmad.ahmad@kaust.edu.sa)
      David Keyes (david.keyes@kaust.edu.sa)
      Hatem Ltaief (hatem.ltaief@kaust.edu.sa)
    
      Redistribution  and  use  in  source and binary forms, with or without
      modification,  are  permitted  provided  that the following conditions
      are met:
    
      * Redistributions  of  source  code  must  retain  the above copyright
        notice,  this  list  of  conditions  and  the  following  disclaimer.
      * Redistributions  in  binary  form must reproduce the above copyright
        notice,  this list of conditions and the following disclaimer in the
        documentation  and/or other materials provided with the distribution.
      * Neither  the  name of the King Abdullah University of Science and
        Technology nor the names of its contributors may be used to endorse 
        or promote products derived from this software without specific prior 
        written permission.
    
      THIS  SOFTWARE  IS  PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
      ``AS IS''  AND  ANY  EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
      LIMITED  TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
      A  PARTICULAR  PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
      HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
      SPECIAL,  EXEMPLARY,  OR  CONSEQUENTIAL  DAMAGES  (INCLUDING,  BUT NOT
      LIMITED  TO,  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
      DATA,  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
      THEORY  OF  LIABILITY,  WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
      (INCLUDING  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
      OF  THIS  SOFTWARE,  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE  

  11. Some of the cuSPARSE library routines were written by or
    derived from code written by Li-Wen Chang and are subject
    to the NCSA Open Source License as follows:

    Copyright (c) 2012, University of Illinois.
    
    All rights reserved.
    
    Developed by: IMPACT Group, University of Illinois, http://impact.crhc.illinois.edu
    
    Permission is hereby granted, free of charge, to any person obtaining
    a copy of this software and associated documentation files (the
    "Software"), to deal with the Software without restriction, including
    without limitation the rights to use, copy, modify, merge, publish,
    distribute, sublicense, and/or sell copies of the Software, and to
    permit persons to whom the Software is furnished to do so, subject to
    the following conditions:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions and the following
          disclaimers in the documentation and/or other materials provided
          with the distribution.
        * Neither the names of IMPACT Group, University of Illinois, nor
          the names of its contributors may be used to endorse or promote
          products derived from this Software without specific prior
          written permission.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
    NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
    HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
    IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
    IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
    SOFTWARE.  

  12. Some of the cuRAND library routines were written by or
    derived from code written by Mutsuo Saito and Makoto
    Matsumoto and are subject to the following license:

    Copyright (c) 2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima
    University. All rights reserved.
    
    Copyright (c) 2011 Mutsuo Saito, Makoto Matsumoto, Hiroshima
    University and University of Tokyo.  All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions and the following
          disclaimer in the documentation and/or other materials provided
          with the distribution.
        * Neither the name of the Hiroshima University nor the names of
          its contributors may be used to endorse or promote products
          derived from this software without specific prior written
          permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  

  13. Some of the cuRAND library routines were derived from
    code developed by D. E. Shaw Research and are subject to
    the following license:

    Copyright 2010-2011, D. E. Shaw Research.
    
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
        * Redistributions of source code must retain the above copyright
          notice, this list of conditions, and the following disclaimer.
        * Redistributions in binary form must reproduce the above
          copyright notice, this list of conditions, and the following
          disclaimer in the documentation and/or other materials provided
          with the distribution.
        * Neither the name of D. E. Shaw Research nor the names of its
          contributors may be used to endorse or promote products derived
          from this software without specific prior written permission.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  

  14. Some of the Math library routines were written by or
    derived from code developed by Norbert Juffa and are
    subject to the following license:

    Copyright (c) 2015-2017, Norbert Juffa
    All rights reserved.
    
    Redistribution and use in source and binary forms, with or without 
    modification, are permitted provided that the following conditions
    are met:
    
    1. Redistributions of source code must retain the above copyright 
       notice, this list of conditions and the following disclaimer.
    
    2. Redistributions in binary form must reproduce the above copyright
       notice, this list of conditions and the following disclaimer in the
       documentation and/or other materials provided with the distribution.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  

  15. Licensee's use of the lz4 third party component is
    subject to the following terms and conditions:

    Copyright (C) 2011-2013, Yann Collet.
    BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
    
    Redistribution and use in source and binary forms, with or without
    modification, are permitted provided that the following conditions are
    met:
    
        * Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
        * Redistributions in binary form must reproduce the above
    copyright notice, this list of conditions and the following disclaimer
    in the documentation and/or other materials provided with the
    distribution.
    
    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  

  16. The NPP library uses code from the Boost Math Toolkit,
    and is subject to the following license:

    Boost Software License - Version 1.0 - August 17th, 2003
    . . . .
    
    Permission is hereby granted, free of charge, to any person or 
    organization obtaining a copy of the software and accompanying 
    documentation covered by this license (the "Software") to use, 
    reproduce, display, distribute, execute, and transmit the Software, 
    and to prepare derivative works of the Software, and to permit 
    third-parties to whom the Software is furnished to do so, all 
    subject to the following:
    
    The copyright notices in the Software and this entire statement, 
    including the above license grant, this restriction and the following 
    disclaimer, must be included in all copies of the Software, in whole 
    or in part, and all derivative works of the Software, unless such 
    copies or derivative works are solely in the form of machine-executable 
    object code generated by a source language processor.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 
    MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND 
    NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR 
    ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR 
    OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING 
    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 
    OTHER DEALINGS IN THE SOFTWARE.  

  17. Portions of the Nsight Eclipse Edition is subject to the
    following license:

    The Eclipse Foundation makes available all content in this plug-in
    ("Content"). Unless otherwise indicated below, the Content is provided
    to you under the terms and conditions of the Eclipse Public License
    Version 1.0 ("EPL"). A copy of the EPL is available at http://
    www.eclipse.org/legal/epl-v10.html. For purposes of the EPL, "Program"
    will mean the Content.
    
    If you did not receive this Content directly from the Eclipse
    Foundation, the Content is being redistributed by another party
    ("Redistributor") and different terms and conditions may apply to your
    use of any object code in the Content. Check the Redistributor's
    license that was provided with the Content. If no such license exists,
    contact the Redistributor. Unless otherwise indicated below, the terms
    and conditions of the EPL still apply to any source code in the
    Content and such source code may be obtained at http://www.eclipse.org.  

  18. Some of the cuBLAS library routines uses code from
    OpenAI, which is subject to the following license:

    License URL 
    https://github.com/openai/openai-gemm/blob/master/LICENSE
    
    License Text 
    The MIT License
    
    Copyright (c) 2016 OpenAI (http://openai.com), 2016 Google Inc.
    
    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to deal
    in the Software without restriction, including without limitation the rights
    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:
    
    The above copyright notice and this permission notice shall be included in
    all copies or substantial portions of the Software.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    THE SOFTWARE.   

  19. Licensee's use of the Visual Studio Setup Configuration
    Samples is subject to the following license:

    The MIT License (MIT) 
    Copyright (C) Microsoft Corporation. All rights reserved.
    
    Permission is hereby granted, free of charge, to any person 
    obtaining a copy of this software and associated documentation 
    files (the "Software"), to deal in the Software without restriction, 
    including without limitation the rights to use, copy, modify, merge, 
    publish, distribute, sublicense, and/or sell copies of the Software, 
    and to permit persons to whom the Software is furnished to do so, 
    subject to the following conditions:
    
    The above copyright notice and this permission notice shall be included 
    in all copies or substantial portions of the Software.
    
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 
    OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.  

  20. Licensee's use of linmath.h header for CPU functions for
    GL vector/matrix operations from lunarG is subject to the
    Apache License Version 2.0.

  21. The DX12-CUDA sample uses the d3dx12.h header, which is
    subject to the MIT license.

  22. Components of the driver and compiler used for binary management, including 
      nvFatBin, nvcc, and cuobjdump, use the Zstandard library which is subject to
      the following license:

      BSD License

      For Zstandard software

      Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved.

      Redistribution and use in source and binary forms, with or without modification,
      are permitted provided that the following conditions are met:

        * Redistributions of source code must retain the above copyright notice, this
          list of conditions and the following disclaimer.

        * Redistributions in binary form must reproduce the above copyright notice,
          this list of conditions and the following disclaimer in the documentation
          and/or other materials provided with the distribution.

        * Neither the name Facebook, nor Meta, nor the names of its contributors may
          be used to endorse or promote products derived from this software without
          specific prior written permission.

     THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
     ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
     DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
     DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
     OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
     OF SUCH DAMAGE.


  23. Portions of support for math operations on 128-bit floating-point data type in compiler
      were derived from SLEEF library which is subject to the following license:

     Boost Software License - Version 1.0 - August 17th, 2003

    Permission is hereby granted, free of charge, to any person or organization
    obtaining a copy of the software and accompanying documentation covered by
    this license (the "Software") to use, reproduce, display, distribute,
    execute, and transmit the Software, and to prepare derivative works of the
    Software, and to permit third-parties to whom the Software is furnished to
    do so, all subject to the following:

    The copyright notices in the Software and this entire statement, including
    the above license grant, this restriction and the following disclaimer,
    must be included in all copies of the Software, in whole or in part, and
    all derivative works of the Software, unless such copies or derivative
    works are solely in the form of machine-executable object code generated by
    a source language processor.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
    SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
    FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
    ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
    DEALINGS IN THE SOFTWARE.
   
 24. Portions of support for math operations on 128-bit floating-point data type
     in compiler were derived from SoftFloat library which is subject to the following license:

    The SoftFloat package was written by me, John R. Hauser. Release 3 of SoftFloat
    was a completely new implementation supplanting earlier releases. The project to
    create Release 3 (now through 3e) was done in the employ of the University of
    California, Berkeley, within the Department of Electrical Engineering and
    Computer Sciences, first for the Parallel Computing Laboratory (Par Lab) and
    then for the ASPIRE Lab. The work was officially overseen by Prof. Krste
    Asanovic, with funding provided by these sources:

    Par Lab: Microsoft (Award #024263), Intel (Award #024894), and U.C. Discovery
    (Award #DIG07-10227), with additional support from Par Lab affiliates Nokia,
    NVIDIA, Oracle, and Samsung.
    ASPIRE Lab: DARPA PERFECT program (Award #HR0011-12-2-0016), with additional
    support from ASPIRE industrial sponsor Intel and ASPIRE affiliates Google, Nokia,
    NVIDIA, Oracle, and Samsung.
    The following applies to the whole of SoftFloat Release 3e as well as to each
    source file individually.

    Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018 The Regents of the
    University of California. All rights reserved.

    Redistribution and use in source and binary forms, with or without modification,
    are permitted provided that the following conditions are met:

    Redistributions in binary form must reproduce the above copyright notice, this
    list of conditions, and the following disclaimer in the documentation and/or
    other materials provided with the distribution.

    Neither the name of the University nor the names of its contributors may be used
    to endorse or promote products derived from this software without specific prior
    written permission.

    THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY EXPRESS
    OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
    MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED. IN NO EVENT
    SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
    PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
    BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
    IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
    SUCH DAMAGE.
-----------------

